Questions and Answers
Sun Jul 7 12:22:15 PDT 2002
Thanks for the answers provided by Steffi Hüttig of Kosmos.
In the original Die Siedler von Catan, Trading and Building are separate
all Trading must be completed before any Building begins (i.e. no ports can
be used on
the turn they are built). Are these phases still the same in Troja?
Can a ship which provides a 3:1 or 2:1 trading capability (similar to a
port) be used on the
turn in which it is built?
At what point in the turn does the player add 1-3 cards to the conflict
and Troja? Is it correct that it should come after all building is
completed? (This is important
because this donation earns the player one gold which he may need to build
There are 2 ships which provide special powers: (1) swap a conflict
card and (2) take a
conflict card. At what point in the turn does the player do this?
(Presume during Trade?)
When a player builds a ship, he also moves the Seevolk and is able to
steal a raw materials
card from another player. Since this occurs during Building, I presume
this card cannot be
traded. Can it be used for building?
If a player builds two ships in the same turn, is he allowed to move
the Seevolk twice and
steal raw materials cards twice?
If a player places the Seevolk on a ship which provides a player with a
victory point, does
this mean that the point does not count until the Seevolk is moved away?