Ulysses Summary
Sequence of Play:
  1. General Card Draw: When a new player becomes the Navigator, each player draws a card for each temple he owns. Card counts: 50 Objection, 23 Temple, 23 Wind, 16 Plague, 11 Zeus (wild), 9 Pandora
  2. Navigator’s Turn (actions are optional and may occur in any order):
  3. The New Guide: If the ship moved to the active player's destination, he may play a Wind card to remain the Navigator and take another turn, * but without being able to play Pandora or change goals. Otherwise, the player to his left becomes the new Navigator; return to (A).
Setup: Ulysses begins in Troy. Each player receives 1 random goal card in each color. Each player receives a temple. First player receives 5 cards, next 6 cards, etc.
Ulysses Summary
Sequence of Play:
  1. General Card Draw: When a new player becomes the Navigator, each player draws a card for each temple he owns. Card counts: 50 Objection, 23 Temple, 23 Wind, 16 Plague, 11 Zeus (wild), 9 Pandora
  2. Navigator’s Turn (actions are optional and may occur in any order):
  3. The New Guide: If the ship moved to the active player's destination, he may play a Wind card to remain the Navigator and take another turn, * but without being able to play Pandora or change goals. Otherwise, the player to his left becomes the new Navigator; return to (A).
Setup: Ulysses begins in Troy. Each player receives 1 random goal card in each color. Each player receives a temple. First player receives 5 cards, next 6 cards, etc.
Fri Apr 25 03:52:39 PDT 2003
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