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Atomic Publications

RANDOM MUSINGS on the fin-de-millénaire games scene . . .

6 November 1999 . . . After earlier writing about the "Lamarckian" evolution of Titan, it was coincidental to encounter "The Right to Destroy Great Art" in the local newspaper. Actually a review of the new book Playing Darts with a Rembrandt, it also takes up this very issue, albeit (not yet?) in the arena of board games. . . . Paper books still make a lot of sense to me, simply because of length if for no other reason. But what about the case for magazines? Reading them seems to more an episodic, hit-and-miss experience. How many really read every word a magazine from cover-to-cover? That "someone new joins the Internet every seven seconds", as a current TV ad has it, still allows for the vast majority of human population to be un-wired is undeniably true. In the world of gaming, the similarities between games and computers are likely to reduce the percentage considerably. That being the case, it is surprising to find publishers and readers still relatively loyal to atomic (paper) publication. . . .

   

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