President Hamilton's first term:
Issue 1: 12th Amendment
Ben spends 1 IP to resolve.
Popularity gain of 1 for the president.
Henceforth elections will be conducted differently.
Issue 2: Tax Rebellion
The president would like to resolve, but alas the general, who is in
his faction, only has an ability of 1 and Ben has only 1 IP left
whereas the difficulty of the rebellion is 4, so this issue fails,
though this is not entirely bad for Hamilton.
Public Support 3 to C (3L).
Pinckney loses 2 popularity.
Issue 3: Re-locate Capital
The president wants to pass this popular proposal, but Secretary of
State Monroe in Dan's faction does not and therefore fails the issue.
Public Support 1 to L (4L).
Issue 4: Sedition Act
The president decides to solve in order to get the public support,
expending 1 IP.
El plays Theory of Judicial Review and threatens to block resolution
of this issue. Ben offers him a Sabotage card not to. El accepts.
3 IP to Jefferson.
Public Support 4 to C (0).
Popularity gain of 1 for the president.
THE TREASURY
Ben on behalf of Secretary
Marshall adds the revenue amount,
25, to reserves, which are now at
-29. Since reserves are higher than -100, there is no Economic Crisis
Check.
THE ELECTION
Nominees
Conservative:
Alexander Hamilton
Liberal:
Thomas Jefferson
Running mates:
Liberal:
Benjamin Franklin
Conservative:
John Marshall
Cube placements:
Hamilton NY
Marshall VA
Jefferson NC
Franklin PA
Hamilton NE
Marshall MD
Jefferson TN
Franklin NJ
Hamilton cannot place
Marshall KY
Jefferson GA
Franklin DE
Results:
Hamilton-Marshall 87
Jefferson-Franklin 55
Hamilton is re-elected president. His card gets 3 popularity and an elected marker.
Marshall becomes vice president and receives 1 popularity.
THE PEOPLE
Each player gets 1 IP.
As party leaders
Hamilton and
Jefferson
each get 1 IP on their cards.
IP granted for abilities listed on cards:
Burr 1,
Hamilton 1.
Ben draws Daniel Webster and John Tyler.
Keeps Daniel Webster.
Plays Daniel Webster.
Charles draws John C. Calhoun and Dominate the President.
Keeps John C. Calhoun.
Plays John C. Calhoun.
Dan draws The Hand of Time and Make an Important Speech.
Keeps The Hand of Time.
Plays The Hand of Time.
George Clinton dies, earning 2 victory points for Andrew.
El draws The Hand of Time and Dolley Todd.
Keeps Dolley Todd.
Plays Dolley Todd for John Quincy Adams.
Andrew draws Make an Important Speech and Sabotage a Negotiation.
Keeps Make an Important Speech.
Plays Make an Important Speech to give Benjamin Franklin 1 IP.
Newspapers: Hamilton moves the conservative cube right to earn 3 public support. Jefferson moves the liberal cube down, earning 1 support for the liberals (2C).
The Round, beginning with the president:
Ben:
Hamilton spends 1 IP to start a conservative newspaper cube.
Charles:
Jefferson spends 1 IP to Whip up support.
Roll is 6. Now public support is 0.
Jefferson spends 1 IP to start a liberal newspaper cube.
Dan:
Burr spends 2 IP to move a liberal newspaper cube up.
El:
Spends 1 for John Quincy Adams to Make a speech. Roll is 3 for
no effect.
Andrew:
Spend 1 IP for Franklin to make a speech. Result is 4; spends
2 more to earn 1 popularity.
Auction (bidding begins with player left of the president):
Charles bids 1.
Dan passes.
El passes.
Andrew passes.
Ben passes.
Jefferson spends 2 IP to move a liberal newspaper cube up.