Print 'n' Play Game
Thu Oct 9 23:59:37 UTC 2014 added Video introduction and play through links |
Videos: Introduction · 1 · 2 · 3 · Review |
How it works
Each round six dice are rolled and players
draft them, marking the corresponding intersection of
number and color on their boards. They make make at most
one choice per row. After five rounds, players
execute the action phases, their type and order
having been determined via the same process.
Phases include Hiring, Funding and Payday. Unlike other games, this last may not be a happy event for some players as it requires them to make sure each of their teams is funded, or they must lose teams. But the most important phase of all is Progress, during which, using their teams, players attempt to realize the inventions. But getting there is not easy. At the start of play no one knows exactly what the requirements will be. They are only discovered as new milestones are reached.
The player who manages to navigate these conflicting challenges most successfully, who has prepared best for every eventuality, and above all, who has timed events perfectly, will triumph.
Making the Game
Printing
1. Print the following:
a. one color copy of the
cards (one page PDF)
b. one color copy
per player
of the
player board (one page PDF)
c. one copy of the game
instructions
(four pages, HTML)
d. (optional) one copy of
example of play
(four pages, PDF)
e. one of column A or column B
A | B |
2-6. one color copy of the counters (one page PDF) |
Dice
2. Provide 10 six-sided dice, 2 each in black, green, white, blue and red.
Cubes
Pawns
Winks
Money
|
Markers
7. Provide a small item to serve as a start player marker.
Assembly
8. Create the cards and the scoring track by cutting along the
white dotted lines.
9. If you printed the counters, mount and cut them out as well.
Congratulations, if you have completed all of the above, just read the rules and you're ready to go. Happy gaming!