Spotlight on Games > Ludographies
Board Games About Lawyers and the Law
In chronological order
March 6, 2013 added Inventus-Patentus (1965)Patent Pending (2012)Patential: Prescription of Success (2004)US Patent Number 1 (2001)

Verdict
Charles S. Roberts, Niessen, Thiem; Avalon Hill-1959
Two-player game with one prosecutor and one defender. Fifteen cases are available. The game revolves around movement of pawns on the board.
Released in a new edition in 1961. [Shop]

Inventus-Patentus
uncredited inventor; Patented Products Industries-1965; 2-4; 8+
Roll-and-move game akin to
Monopoly with the addition of a trivia element; landing on an unowned space grants ownership if the player successfully answers a question about the inventor of a historical item. [Shop]

Lawsuit
L.J. Gendron; self-1967
Play cards to increase the value of your lawsuit or lower that of the other side. First to $100,000 wins. (Sounds like a Take That! game). [Shop]

Trial!
uncredited uncredited inventor; Creative Communications & Research-1971
Role-playing party game with a voted result. [Shop]

Point of Law
Michel Lipman; 3M/Avalon Hill-1972
The information on this Bookshelf Game reads "POINT OF LAW is an exciting game of involvement for all players. You are the judge and jury! You decide which argument is most convincing. Many an interesting discussion – and an occasional laugh or two – takes place as players use logic and intuition in reaching their decisions." [Shop]

Trial Lawyer
James N. Vail; self-published-1977
Roll and move trying to win over enough jurors to be declared not guilty. [Shop]

Capital Punishment
uncredited inventor; Hammerhead Enterprises-1981
Win by manoeuvring all four "criminals" in such a way that they are all in Life Imprisonment, Death Row or the Electric Chair. Or the player may use his two "liberals" to spring the opposing players' criminals from the "Path of Justice" back to the Street often enough to turn all fifteen of each opponent's Innocent Citizens into Victims of violent crimes. Victims go to Heaven. Employs the roll-and-move mechanism. [Shop]

Attorney Power
uncredited inventor; publisher-1982
Roll and move trying to be the first to fill your law office with clients. [Shop]

Legal Decision
James N. Vail; Professional Games-1985
It seems that James N. Vail decided to take a second try... Roll, move and learn about the law and legal system. [Shop]

U.B. the Judge
uncredited; Edu-Game Enterprises-1985
Roll, move and learn about California law. [Shop]

Guilty Party
uncredited inventor; Don Scott Associates-1986
Role-playing party game in which players are presented various bits of evidence and then vote on the verdict. [Shop]

Doolittle & Waite
uncredited uncredited inventor; Inward Games-1986
Negotiate your way through a pre-trial settlement. [Shop]

The People's Court
uncredited inventor; Hoyle Products-1986
Roll and move tie-in to the American television program. [Shop]

Sue For a Million
Gary Sherbell; Gary Sherbell-1986
Players move around the board; who can sue whom, and for how much money, depends on where the players land. Players sue in one of four torts: assault, fraud, libel and negligence. Players are dealt a hand of evidence and other cards, which are used to determine a trial winner, if a trial is necessary. The winner is the player who has the most money when the game ends. [Shop]

The Perry Mason Game
uncredited uncredited inventor; TSR-1987
Roll and move with logical deduction tie-in to the American television program. [Shop]

L.A. Law
uncredited inventor; Galoob-1988
Two players argue one of the included cases while the rest vote a verdict, and then the real-life verdict is revealed. [Shop]

Blind Justice
Dyer & Katz; Avalon Hill/Klee-1989
Sub-titled "The Game of Lawsuits", it uses 168 condensed versions of actual claims for damages in the US courts, as players represent the plaintiffs and defendants. As they win or lose cases, by skill or chance, players rise through the court system and win by getting lots of money. Published by Avalon Hill, with a German edition by Klee. May be limited in its replay value as cards are single use. [Shop]

Law Courts
uncredited inventor; Oliron Games Limited-1991
Roll and move game of deciding which cases to prosecute. Based on British legal system. [Shop] [Shop]

Tribunal Popular
unknown; unknown-1991; 3-6; 15
There are five different types of cases: murder, rape, divorce, drunk driving and fraud. Players move about the board via dice, answering legal questions, until 2-3 of these are resolved. [Shop]

The Lawyer's Game
uncredited inventor; Pastime Games-1992
"Each player must take a case to explain away the known facts on their Crime Card in under two minutes, suffer the cross examination of their fellow players and succeed in predicting the jury's verdict following your stirring defense. Any actual knowledge of the law may be a handicap, so top lawyers will probably do well." [Shop]

Sue You!
uncredited inventor; publisher-1994
Become the wealthiest player by successfully suing other players. The game ends when one of the players runs out of money. (Another form of Monopoly?) [Shop]

New Games in Old Rome
Reiner Knizia; Piatnik-1994
Reiner Knizia's game pack includes "Tribunal", a negotiation game of trying to save one's defendants in the notorious courts of Ancient Rome. [Shop]

Attorneys at Flaw
uncredited inventor; Windbreaker Entertainment-1995
A whole raft of new games on the topic suddenly appeared in 1995... Roll, move and sue trying to be the first to earn a million. [Shop]

Squeeze the Juice
uncredited inventor; SCNA Corp.-1995
The event this game is based on is no doubt the reason ... Monopoly variant based on O.J. Simpson's defense team in which players try to gain as much of his defense money as possible. [Shop]

Judge 'n' Jury
uncredited inventor; Winning Moves USA-1995
Trivia game of guessing the verdicts for various cases presented on audio tape. [Shop]

In Dubio Pro Reo
Valentin Herman; Fanfor-Verlag-1995
German card game of guilt or innocence. [Shop]

Trial of the Century
uncredited inventor; Companion Games-1996
The trend continued on into 1996 ... Roll and move trying to prove O.J. Simpson guilty or innocent. [Shop]

Jury Trial
uncredited inventor; Home Rock Entertainment-1996
Roll and move representing the same defendant trying to both acquit the client and earn the most cash. [Shop]

Judge for Yourself
uncredited inventor; Pressman-1998
Trivia game of guessing the verdicts for various cases. [Shop]

Nuremberg: Trial of the Century
Gary Graber; Minden Games-1999
This one seems too serious a topic for a board game ... Roll and move trying to gain as many convictions as possible while avoiding the appearance of a "show trial". [Shop]

US Patent Number 1
James Ernest; Cheapass Games-2001; 3-6; 60
Game about a competition to be the first to patent a time machine with wonderful Victorian-era-inspired time machine and gadget artwork.
[Shop] Review

Witch Trial
James Ernest; Cheapass Games-2001
Negotiate your way through a series of trials in the days of old Salem. [Shop] Review

Patential: Prescription of Success
Richard Warburg; Patential-2004; 1-4; 60
Roll-and-move game about patenting new drugs to be the first to make a billion dollars. [Shop]

So Sue Me!
uncredited inventor; New York Game Factory-2004
Players acquire businesses which are at risk of being sued. Spin the spinner, and if you land on your own business you collect money. But if I land on your business, I am likely to SUE YOU! Five decks of lawsuit cards tell me why I might want to sue, and suggest different amounts for lawsuits. The backs of the cards, which are unseen by other players show the odds of winning suits at different levels. So only I know the odds of winning my suit against you. But look out! You may have an Unfair Advantage card, which acts as an odds modifier. Only you know what your UA card says, so we will have to bluff our way to a settlement, or go to trial ... [Shop]

O Jogo Legal
Maciel Rocha, Gustavo Eugenio; Estude & Brinque-2004
Brazilian game that simulates the legal profession, not just lawyers, but also judge, prosecutor, commission agent, notary, solicitor, appeals court judge ... [Shop]

Passing the Bar
Caryn Pincus; P&R Educational Games-2009; 1-6
Roll-and-move trivia games to help students learn what they need to know to pass the bar exam.
[Shop]

The Trial of Socrates
Steve Finn; Dr. Finn's Card Company-2009; 2; 20
Antagonists in this card game use simultaneous choices and majority control to determine the outcome of this famous trial.

Patent Pending
Nicholas Witchey; self-2012; 3-5; 45
Card game about securing patents. The current player attempts to get a patent card approved while the rest play cards that represent prior art or change the game play. If the patent survives these attacks, credit is awarded to the current player.

Unpublished ...
Private Matters
Prodiability


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