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Inventors should
check out The Art
book cover

of Game Design:
A Book of Lenses.

Features in-depth
discussion of the
relationship between
designer, player and
game. A unique feature
are the 100 special
tips, called lenses,
which are summarized
on a set of cards for
easy reference. Topics
addessed are psychology,
storytelling,
engineering, business,
and management.
Particularly interesting
essays discuss the
aesthetics of the
Rubik's cube and the
learning curve of a
jigsaw puzzle.

 

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Good multiplayer game design needs to either work to incorporate politics, or work to eliminate them.
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