Territory with a Population marker: 1S/2S Assimilated City: 1S City in exterior valley: 1S PURCHASE COSTS Item Cost Notes Warrior1 Jaguar knight2 Pochteca1 New General4 only if one of your generals has been killed Boat2 Dike3 only the Aztecs player can buy them POCHTECAS MISSIONS EXPEDITION : The player draws as many Expedition cards as he sent Pochtecas. ESPIONAGE : Prevent a neutral territory from Mobilization roll. ALLIANCE : Allows automatic conquest of a territory in the Mexico valley by only paying 3T. REBELLION : Forces loss of a non-assimilated city to an enemy player: roll a red die by paying 1T. ASSIMILATION : Makes one of your Cities faithful by paying 3T and to win 1 additional Sacrifice point per turn. MOBILIZATION ROLL: Whenever a neutral territory is attacked and when all the players have played their Reinforcement cards, roll the white die: 1 to 3: no extra warrior 4 to 5: add 1 warrior 6: add 1 Jaguar knight For the Mobilization roll in exterior valleys (Tula, Toluca, Oaxtepec and Tlaxcala), add + 1 to the result of the die. Game by Editions TILSIT 1999. Copyright 2003 Richard M. Heli Contact
MOBILIZATION ROLL:
Whenever a neutral territory is attacked and when all the players have played their Reinforcement cards, roll the white die:
For the Mobilization roll in exterior valleys (Tula, Toluca, Oaxtepec and Tlaxcala), add + 1 to the result of the die.
Game by Editions TILSIT 1999.