Rules Summary:
A Mighty Fortress
The 1977 board game by SPI

Contents:


Basic Rules

Sequence of Play

  1. Campaign Phase - Move. Combat. Debate.
    1. Ottoman Empire
    2. Papal States
    3. Hapsburg Empire
    4. France
    5. England
    6. Lutherans
  2. Taxation Phase
  3. Diplomacy Phase
  4. Expenditures Phase
  5. Reinforcement and Replacement Phase

Movement

Stacking

Zones of Control

Combat

Siege

Missionaries

Replacements

Reinforcements

Political Control

Diplomacy

Victory


Advanced Rules

Finances Excommunication Naval Movement

Henry VIII Requests Papal Annulment

                       English have 3        no request    English lose
		       years to request  ----------------> 10 VP.
		       dispensation.
			   |
			   |
			   | request
			   |
			   v
Pope loses    grant    Pope may deny,        allow         Pope loses
12 VP.     <---------  grant or allow    ----------------> 10 VP.
                       annulment in 2 
		       years.
			   |
			   |
			   | deny
			   |
			   v
		       England may           accept        English lose
		       accept or insist  ----------------> 10 VP.
		       on annulment
		       immediately.
			   |
			   |
			   | insist
			   |
			   v
		       Pope may allow        allow         Pope loses
		       annulment or      ----------------> 10 VP.
		       excommunicate.
			   |
			   |
			   | excommunicate
			   |
			   v
		       English lose 2 VP per turn (maximum 4).
		       England no longer Catholic.

Last updated: Wed Nov 28 12:15:49 PST 2001
Rick Heli