Summary of Cards
Action Deck
Forward Line Movement:
- Exactly 4 Places (x2) [Ignoble Noble]
- Exactly 3 Places ['Tis a Far Better Thing]
- Up to 3 Places [Was that My Name?]
- Exactly 2 Places (x2) [Pushed]
- Up to 2 Places (x2) [L'Idiot]
- Red Up to 2 Places [Military Might]
- Green Up to 2 Places [Civic Pride]
- Purple Up to 2 Places [Majesty]
- Exactly 1 Place (x2) [Stumble]
Backward Line Movement:
- Up to 3 Places [Fainting Spell]
- Up to 2 Places (x2) [Friend of the Queen]
- Exactly 1 Place and play an extra Action Card (x2) [Trip]
Line Adjustments specific to one color:
- Marie Antoinette to front [Let Them Eat Cake]
- Blue to front [Lack of Faith]
- Palace Guard to front [Forward March]
Other Ways to Affect the Line:
- Take an extra (x2) [Double Feature]
- Put front into another's pile [After You....]
- Move any to front [Public Demand]
- Discard any 1 [Fled to England]
- Re-arrange the first 4 as you like [Opinionated Guards]
- Move noble at front to end [Bribed Guards]
- Discard any 1 and replace from deck [Clothing Swap]
- Randomly re-arrange the first 5 (x2) [Milling in Line]
- Randomize and discard 2 [Escape!]
- Reverse the order [The Long Walk]
- Return nobles to deck, shuffle and re-deal [Mass Confusion]
Affecting the Noble Deck:
- Add 3 from the deck to the end of the line (x2) [Extra Cart]
- Examine top 3 from the deck and add one to end of the line [Late Arrival]
Affecting the Action Deck:
- Pick up card of your choice from discards [Rat Break]
- Draw 3 extra without taking a noble (x2) [Political Influence]
- Deal completely new hands [Rain Delay]
Affecting Another Player:
- Line-altering cards cannot be played [Callous Guards]
- Lose a random noble [Missing Heads]
- Last noble collected placed at end of line [Missed!]
- Penalty of -2 [Tough Crowd]
- Discard a face up action card [Twist of Fate]
- Cannot play action card on next turn [Rush Job]
- Trade a noble [Clerical Error]
- Look through hand and remove a card [Lack of Support]
- All players discard a card randomly [Forced Break]
- Chose 2 action cards and discard [Infighting]
- Exchange hands [Information Exchange]
- Randomly rearrange the line [Confusion in Line]
Persistent:
- Bonus of +1 per Red [Military Support]
- Bonus of +1 per Green [Civic Support]
- Bonus of +1 per Blue [Church Support]
- Gray valued as +1 instead of normal [Indifferent Public]
- Bonus of +2 [Fountain of Blood]
- Draw an action card whenever collecting a purple [Foreign Support]
Affect the Day:
- End the day after your turn [Scarlet Pimpernel]
Noble Deck
Gray (People):
- Tragic Figure:* (*worth -1 per Gray in your pile)
- Hero of the People:-3
- The Clown:-2 (place it in another's score pile)
- Innocent Victim:-1 (must discard an action card)
- Martyr:-1 (x3)
Red (Military):
- Palace Guard:* (x5) (*worth number of Palace Guards in your pile)
- Master Spy:4 (moves to the end of the line when action card played)
- General:4 (add another noble from the deck to end of the line)
- Colonel:3
- Captain of the Guard:2 (add another noble from the deck to end of the line)
- Lieutenant:2 (x2)
Green (Bureaucracy):
- Governor:4
- Mayor:3
- Councilman:3
- Unpopular Judge:2 (x2) (action card cannot be played when at front)
- Tax Collector:2
- Land Lord:2
- Rival Executioner:1 (also collects top noble on deck)
- Sheriff:1 (x2)
Blue (Church):
- Cardinal:5
- Archbishop:4
- Bad Nun:3
- Bishop:2
- Heretic:2
- Wealthy Priest:1 (x2)
Purple (Aristrocracy):
- King Louis XVI:5
- Marie Antoinette:5
- Regent:4
- Robespierre:3 (day ends after collection)
- Duke:3
- Baron:3
- Lady:2 (draw an additional action card)
- Lord:2 (draw an additional action card)
- Countess:2 (worth +2 if holding Count)
- Count:2 (worth +2 if holding Countess)
- Fast Noble:2 (collect additional from front of line)
- Lady in Waiting:1 (draw an additional action card)
- Royal Cartographer:1
- Coiffeur:1
- Piss Boy:1
Note that this card game by Wizards of the Coast
should not be confused with the also interesting
card game
based on Barbu which is played with traditional cards.
Last update:
Sun Jan 30 18:32:47 PST 2000