| Counters: | What: |
| any | pick up cash or rifles/weapons (requires 1 combat round) [11.54] |
| any | carry cash equal to its leadership [10.6] |
| artillery | fire into a foreign settlement (wartime only) [13.52] |
| blue counter | execute captured counters -- if government so orders |
| combat counter | attack another color (need war for orange/blue combat) [11.0] |
| combat counter | block taxation by stacking with enterprise [11.74] |
| combat counter | enslave surrendered Yaqui or Mayo Indians [11.45] |
| combat counter | incarcerate surrendered enemies in a jail or slave plantation [11.44] |
| combat counter | interdict transiting counters of a different color [10.4] |
| combat counter | use acquired funds for its own purposes [11.75, also see below] |
| depleted counter | refurbish by paying 1 Au to Hospital (treas. if none) [12.22] |
| dest. counter | restore by paying 2 Au to hospital (treas. if none) [12.24] |
| hacendado | bury gold/rifles to protect from Night Raid after 1 attempt fails [11.53] |
| hacendado | enlist in a war to improve leadership [12.5, cards E6, E9, E19] |
| hacendado/leader | increase leadership if one or more counters surrender [11.9] |
| hacendado/leader | run for governor [13.1] |
| hacendado/leader | run for president (a crime in Mexico) [13.31] |
| hacendado/leader | travel w/ combat counter (prevents arrest) [11.63] |
| orange counter | execute captured counters -- thereafter no surrenders [11.43, 11.46] |
| orange counter | tax profitable C counters (not in Winter) [11.7] |
| orange/blue counter | arrest if counter has committed crime that quarter [NR] [11.6] |
| orange/blue counter | arrest M card counters with leaders, i.e. rebels [NR] [11.62] |
| orange/blue counter | arrest if so directed by president or governor [NR] [11.61] |
| orange/blue counter | arrest if troops have a warrant [NR] [11.61, Warrant cards] |
| orange/blue counter | arrest if war is declared [NR] [13.54] |
| orange/blue counter | burn bridges & C cards except bank or dam (in war only) [11.81, 13.54] |
| orange/blue counter | "hot chase" red counters over the border for 1 round [10.73] |
| orange/blue counter | return stolen property taken in current qtr. (or keep if older) [11.64] |
| orange/blue counter | search and seize unescorted rifles as they transit [NR] [10.72, 11.61] |
| red counter | attack counters of any color, including red [11.0] |
| red/white counter | attack government troops or police (is a crime) [10.7, 11.0] |
| red/white counter | free prisoners of a jail or plantation (is a crime) [NR] [11.51b] |
| red/white counter | burn any C card or bridge except bank or dam (is a crime) [11.8] |
| red/white counter | escort rifles/weapons into Mexico (is a crime) [10.71] |
| red/white counter | kidnap (victim treated as incarcerated) (is a crime) [NR] [11.55] |
| red/white counter | steal cash/rifles from C card (is a crime) [NR] [10.6, 11.51a] |
| spy leader | may make an assassination attempt [cards M9, M37] |
| white counter | smuggle weapons over border -- units turn red (is a crime) [8.62, 10.71] |
Objects and What May Be Done With Them:
| Object: | What: |
| any depleted equipment | restore by paying 1 Au/item to a store owner [12.23] |
| burned bridge | rebuild by paying 1 Au to treasury [12.25] |
| burned city | rebuild by restoring all police and rifles [12.26] |
| dmgd. gunboat | cannot be restored [12.27] |
| destroyed equipment | pay 2 Au per to store (appear at store) [12.24] |
| gold | transfer to NY bank during rebasing -- avoids taxes [12.4] |
What Officeholders Can Do:
| Politicians: | What: |
| governor | issue warrants for arrest of any red/white counter [13.24] |
| governor | nullify lawsuits or warrants in his territory [13.24] |
| governor | pardon prisoners [13.25] |
| governor | subsidize one RR card w/ treasury funding [13.23] |
| governor | raises leadership by 1 upon taking office (to max of 4) [13.2] |
| governor - American | controls rangers (gets card) and police (w/o card) in his area [13.22] |
| governor - Mexican | collects extant orange cards except Rurales [13.21] |
| governor - Mexican | collects taxes w/o a 1 Au limit; splits taxes 50-50 w/ O card [13.21] |
| governor - Mexican | conduct Red Flag Rebellions, changes forces to red [13.21] |
| president | boycott copper of other country -- reduces their mines by 1 [13.44] |
| president | boycott gold/silver of other country -- reduces their mines by 1 [13.44] |
| president | boycott beef of other country -- reduces their haciendas by 1 [13.44] |
| president | boycott lumber of other country -- reduces their lumber RR's by 1 [13.44] |
| president | boycott store goods of other country -- reduces their stores by 1 [13.44] |
| president | change Red forces to color of his country [13.4] |
| president | collects all his troop cards except red flaggers [13.4] |
| president | has all the gubernatorial powers [13.2, 13.4] |
| president | hire and fire governors and generals [13.4] |
| president | must live off-board with money [13.41] |
| president | order invasions and declare war [13.4] |
| president | shuffle forces between territories [13.4] |
| president | tax a profitable enterprise in country using military [11.7, 13.43] |
| president | seize any in country enterprise (dies on dr=1 unless 10 Au paid) [13.43] |
| president | raises leadership by 2 upon taking office (max 5) [13.4] |
| president | subsidize enterprise using unlimited treasury funding [13.4] |
| president | may veto certain cards [13.42, cards B7; E6,7,14,16,21; M14,15,30; W8] |
Uses for Acquired Funds stored on card (i.e. what to do with tax proceeds):