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Republic of Carthage
Solitaire Cards
Imperials
Setup 1: Highest total military rating.
Faction Leader: highest military rating
Revenue: dr to faction treasury; remainder to faction leader
Committee: personal income on dr ≥ 4
Governorship: personal income on dr ≥ 4; at game start begin on 3rd term
Traders: 5 talents
Initiative: 0
Contributions: match player contributions
FACTION DOMINANCE:
   1       2       3       4       5   
VOTES                
Spoils: Marine Suffete, General, Explorer, Home Suffete, Overseer, Master, Treasurer, Supervisor, Tax Rate toward 30%, Governor, Censor, Concession
Conservatives
Setup 3: Remaining faction with least total influence. Draw two extra Senators.
Faction Leader: most influence
Revenue: Half rounded up to faction leader; remainder to faction treasury
Committee: no personal income
Governorship: no personal income; at game start begin on 1st term
Traders: 5 talents
Initiative: -1
Contributions: match player contributions
FACTION DOMINANCE:
   1       2       3       4       5   
VOTES                
Spoils: Home Suffete, Censor, Marine Suffete, General, Explorer, Overseer, Master, Treasurer, Supervisor, Censor, Governor, Tax Rate toward 10%, Concession
Plutocrats
Setup 2: Highest total influence. Senator with most influence is first Home Suffete.
Faction Leader: most influence
Revenue: divided equally among senators; remainder to faction treasury
Committee: personal income always
Governorship: personal income always; at game start begin on 1st term
Traders: 5 talents
Initiative: +2
Contributions: none
FACTION DOMINANCE:
   1       2       3       4       5   
VOTES                
Spoils: Censor, Concession, Overseer, Master, Treasurer, Supervisor, Censor, Governor, Tax Rate toward 0, Home Suffete, Marine Suffete, General, Explorer
Populists
Setup 4: Last remaining faction. Draw one extra Senator.
Faction Leader: most influence plus popularity
Revenue: 1 per Senator and faction treasury; remainder to faction leader
Committee: personal income on dr ≥ 3
Governorship: personal income on dr ≥ 3; at game start 1st term for developed; 3rd for undeveloped
Traders: 5 talents
Initiative: +1
Contributions: none
FACTION DOMINANCE:
   1       2       3       4       5   
VOTES                
Spoils: Home Suffete, Marine Suffete, General, Explorer, Overseer, Master, Treasurer, Supervisor, Censor, Concession, Tax Rate toward 50%, Governor
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