Spotlight on Games
>
Military Games
>
Variants
History of the World
Millennial Scenario
Scenario for the board game by Avalon Hill (out of print)
Introduction
Just in time for the end of the millennium,
players of History of the World may like to
have a look back at the events of the last one thousand years with
this specially-designed scenario. It has the additional advantage
of playing more quickly as well, generally requiring only two to three
hours to complete. Of course, the game starts a little early with
the first empire beginning in AD 750, but it may be good to know a little
bit about what went before. And it ends early as well, the last empire
finishing up in 1914.
Rules
- Draw randomly to determine which color each player uses.
- Each player sets up his color's pieces as described
below under "Historical Initial Empires Setup."
- Monuments are placed with the colored side down in this
scenario and thus are always worth one point each.
The existing monuments should be set up as described below
under "Historical Initial Monuments Setup."
- Deal each player 9 event cards,
as described under "Initial Cards Allocation."
Each may only play 2 cards
per epoch, leaving three for each player to decide not to play.
- Place Strength and Victory Point markers of each color on the Victory
Point Record Track at 0 (zero).
- Begin the game with the empires of Epoch V.
Draw Empire cards in the following order:
- Red
- Blue
- Purple
- Black
- Green
- Orange
- Play the game through the completion of Epoch VII.
Players conduct retreats and score points for all pieces
of their color on the board, even empires they have not
created.
Historical Initial Empires Setup
(C) means that a city also appears in this location.
(*) means that a capital also appears in this location.
(F) means that a fort appears in this location.
(2x) means that two counters appear in this location.
- 2 Red III counters representing Mayans: Central America (*), Mexican Valley.
- 6 Red IV counters representing Goths: Northern Appennines, Central Massif, Western Gaul,
Northern Gaul, Lower Rhine, Albion.
- 4 Blue III counters representing Huns: Danubia, Central Europe, Dalmatia, Dnieper.
- 3 Blue IV counters representing Khmer: Mekong (*), Irrawaddy, Malayan Peninsula.
Fleet: South China Sea.
- 7 Purple IV counters representing Byzantines: Balkans (*)(2x)(F), Western Anatolia,
Crete, Morea, Pindus, Southern Appennines. Fleet: Black Sea, Eastern
Mediterranean.
- 2 Black III counters representing Celts in Ireland, Highlands.
- 7 Black IV counters representing Guptas: Eastern Deccan (*), Western Deccan,
Eastern Ghats, Ganges Delta, Ganges Valley, Upper Indus, Lower
Indus. Fleet: Bay of Bengal.
- 8 Green IV counters representing Tang Dynasty in Tarim Basin, Wei River (C),
Yellow River, Great Plain of China (C), Yangtse Kian (*), Szechuan,
Si-kyang (C), Chekiang. Fleet: Sea of Japan.
- 20 Orange IV counters representing Arabs: Pyrenees, Western Iberia, Southern Iberia (C),
Shatts Plateau, Libya, Nile Delta (C), Nubia, Upper Nile, Arabian Peninsula (*),
Palestine, Levant, Upper Tigris, Middle Tigris, Lower Tigris, Zagros,
Eastern Anatolia (C), Persian Plateau, Persian Salt Desert, Hindu Kush,
Turanian Plain. Fleet: Red Sea.
Historical Initial Monuments Setup
To help quickly locate the monuments, they are listed
by color, but they should be placed with their colored side
face down in the Lands indicated. For reference,
consult the monument identification list.
- Red:
- in New Guinea, Australasia, Stone head of Easter Island
- in Ganges Valley, India, Great Stupa at Sanchi, dedicated
to Ashoka, mid-1st century AD
- in Southern Appennines, Southern Europe, Colosseum (Flavian
Amphitheater), Rome 70-82 AD
- Blue:
- in Ganges Delta, India, Palace of Pataliputra
- Purple:
- in Albion, Northern Europe, Stonehenge, c. 2000 BC
- in Morea, Southern Europe, Parthenon (Temple of Athena Parthenos),
448-432 BC, Athens, Pericles
- in Palestine, Middle East, Dome of the Rock, Jerusalem, 690 AD
- Black:
- in Central Massif, Southern Europe, Pont du Gard,
Nîmes, France, 1st century BC
- in Mekong, Southeast Asia, Angkor Wat, Temple on Mt. Meru, Cambodia, 1150 AD
- Green:
- in Lower Tigris, Middle East, Palace of Darius, Persepolis c. 500 BC
- in Tarim Basin, China, Seated Buddha
- Orange:
- in Nubia, North Africa, Great Sphinx, c. 2500 BC
- in Nile Delta, North Africa, Stepped Pyramid at Saqqara, c. 2650 BC
- in Balkans, Southern Europe, Hagia Sophia at Constantinople, 537 AD
- in Szechuan, China, Flower Pagoda
Initial Cards Allocation
- Deal out event cards to all players as normal except for the
minor empires cards.
- Remove from the game the minor empires from Epochs I-IV leaving
a minor empire deck of three cards.
- If there are more than three player sides participating in the
game, add unallocated cards to the deck so as to reach the
number of participating sides from the following remaining
cards (in order):
- a card from the purple kingdom deck
- a card from the blue sword deck
- a card from the maroon skull & crossbones deck
- Shuffle this new deck and deal out one card to each player randomly.
Further Variant
Instead of drawing randomly for color, before play each player secretly
bids a number of victory points on paper. These are revealed and the
highest bidder receives the color of choice, the second highest
bidder his favorite of those still remaining, and so on. Ties are
broken by random means.
Last updated:
Sat Dec 4 22:56:23 PST 1999
If you try out this scenario or if you have any
comments/additions, please
let me know.