Sequence of Play
Condition | Points |
---|---|
Enemy Seaplane eliminated | 1 |
Enemy Landbased or Carrier A/C eliminated | 2 |
Enemy Ship eliminated
-also count associated planes thus eliminated -also count possible Success Bonus* (For every 4 ships sunk by an Axis Ship, the VP total is increased by 1.) | varies |
Enemy Ship Crippled | above halved, round up |
Jettisoned mine unit | 1 |
Axis Only | |
merchant ship sunk | 1 |
exiting blockade runner | 1 |
exiting prize ship | 3 |
prize ships not exited | 1 |
Allied Only | |
each turn no merchant ship sunk | 1 |
Also ...
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