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La Révolution Française - Turn 6

current board state / regions / errata / open scenario summary Thu Nov 19 10:14:15 GMT 1998

Activities:
Turn 5
April 1794.
Random Events.
Economic 12: Agrarian Revolt in Rouen which goes neutral and in revolt.
Political 12: Vergniaud names Carnot to restore order in Paris. Commune -3, suppressed.
removed from Strasbourg.
Counter-Revolution 9: Treason of the Army of the Vosges. Two government armies Commune +3, Gov't. -1.
Commune 9: Insurrection. Commune raised and controlled by the San-Culottes.
Turn Order.
Objectives.
Government: Destroy York's army in Lille.
Marais: Pass a Civic Law with Girondins.
Royalists: Plot Revolt in Toulouse.
Feuillant: Plot Control in Metz.
Girondins: Pass a Civic Law with Marais.
Montagne and Sans-Culottes: Plot Control in Metz.
Personalities.
Marais placed personalities.
Royalists placed personalities.
Feuillants placed personalities.
Girondins placed personalities.
Montagne placed personalities.
Sans-Culottes placed personalities.
Arrests.
Government passes.
Royalists waive arrests.
Sans-Culottes waive arrests.
Turning Personalities.
All pass.
Plots.
Marais pass.
Royalists pass.
Barnave drives Lyon neutral on behalf of Feuillants, spending 600. Girondins pass.
Saint-Just takes control of Metz on behalf of Montagne, spending 300.
Revolts.
Marais ineligible for revolts.
Chouan takes control of Toulouse on behalf of Royalist, spending 900.
Feuillants pass.
Girondins ineligible for revolts.
Montagne ineligible for revolts.
Suppressing Revolts.
Government pass.
Marais have no available personalities in areas with revolts.
Royalists pass.
Feuillants pass.
Girondins pass.
Montagne have no available personalities in areas with revolts.
Sans-Culottes pass.
Commune activities.
Girondins pass.
Montagne pass.
Sans-Culottes pass.
Political Phase.
Marais pass on limited coup.
All players pass on turning deputies.
Laws.
Girondins transfer 100 to Marais.
Marais spend 150 to propose a joint Civic law.
Girondins vote in favor.
Law passes, costing Government 150; Marais and Girondins gain 1 Fame.
Montagne pass on lawmaking.
Girondins pass.
Justice.
The Trial of Cadoudal.
Girondins vote guilty.
Cadoudal remains in prison.
Girondins transfer 400 to the Government.
Montagne transfer 50 to the Government.
Sans-Culottes transfer 300 to the Government.
Marais transfer 300 to the Government.
Critics.
Girondins vote confidence.
Girondins remain in power.
Military.
Reinforcements.
Government receives 1 army in Metz.
Maintenance.
Royalists spend 600 maintaining armies.
Government pays army maintenance of 1500 for existing armies.
Government pays army maintenance of 300 for new army.
Coups.
Montagne pass on coup.
Movement.
Cathelineau with C+R army move to Orleans.
Charette with C+R army move to Tours.
Government army in Caen to Tours.
Government army in Bourges to Orleans.
Government army in Rouen stays (suppressing revolt).
Government army in Metz to Amiens-Rouen-Caen-Angers (removing C+R control)-Cholet-Limoges-Cahors-Nimes (suppressing revolt).
Combat.
Combats in Lille 1:1; Tours 1:1; Orleans 1:1; Paris 2:2.
Government victorious in Tours; other combats stalemate.
Interphase.
Economy Marker increases by 1 (already at maximum).
Government income 1200.
Royalists receive 1200 + 100 = 1300.
Marais receive 500.
Girondins receive 500.
Feuillant receive 400.
Montagne receive 500.
Sans-Culottes receive 700.
Fame adjustments.
Government -1.
Girondins -1 for Government failure.
Royalists +1.
Marais +1.
Girondins +1.
Feulliant -1.
Montagne +1.
Sans-Culottes +1.
Turn 7
Current Board State: (Open Scenario, all optional rules) [Top of Page]
Turn Order:
  1. Your Government, Fame 5 - 1 = 4, Assignats 0 + 1200 = 1200, controlled by: Girondins
  2. Marais: Fame 19 + 1=20, Assignats 550 + 500 = 1050, VP 28 + 1 = 29 (22 + 1 = 23) –
  3. Royalists: Fame 13 + 1 = 14 (+2), Assignats 0 + 1300 + 100 = 1400, VP 26 + 1 = 27 (19 +1 = 20 +2) –
  4. Feuillant: Fame 11 - 1 = 10, Assignats 0 + 400 = 400, VP 18 - 1 = 17 (16 - 1 = 15) –
  5. Girondins: Fame 13 - 1 + 1 = 13, Assignats 0 + 500 = 500, VP 34 -1 +1 = 34 (16 -1 +1 = 16) –
  6. Montagne: Fame 12 + 1 = 13, Assignats 0 + 500 = 500, VP 17 + 1 = 18 (13 + 1 = 14) –
  7. Sans-Culottes: Fame 10 + 1 = 11, Assignats 450 + 700 = 1150, VP 22 + 1 = 23 (12 + 1 = 13) –
Government: Tracks:

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Regions - Control - Personalities [notes]: Turn 7

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Thanks to Jack Barnette for making the map, to Alan Moorhouse for updates and getting it into GIF format and to Garry Haggerty for suggesting the dice server.
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